In order to adapt the game, you have some kind of task sequence which is given by Asria The Adviser. They are given one by one and you get the other when you finish current mission. Asria rewards you if you complete the task. That rewards provide you with infrastructure.

For example; when you start to game, Asria wants you to build a plantation and gives 50 workers after complete the task. You employ your new workers in the plantation and you begin producing food. That goes on like that and after 24 missions, you will be ready to challenge other people. Of course you should keep growing up after the tasks so you are able to compete with other players because no one who wants to survive should stop progressing.

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